Back to Projects
GAMESCOMPLETE
Wizard Jam
UE5 game jam project featuring spell-casting UI, magic systems, and multiplayer wizard combat.
TEAM DEVELOPER · Aug 1, 2025

A game jam project built in Unreal Engine 5 during the Full Sail capstone course. Features a spell-casting system with custom UI for spell selection, visual effects for magic attacks, and multiplayer wizard combat. Built under game jam time constraints with rapid prototyping and iteration.
// TECH STACK
ENGINEUnreal Engine 5LANGC++SYSTEMBlueprintsGame JamUI/UX
Contributions
- 01Developed spell-casting UI system with dynamic spell selection
- 02Implemented visual effects for magic attacks using Niagara particles
- 03Contributed to multiplayer networking and game state management
- 04Rapid prototyping under game jam time constraints
Technical Highlights
- ▸UE5 UMG widgets for dynamic spell UI
- ▸Niagara particle systems for spell VFX
- ▸Blueprint and C++ hybrid architecture for rapid iteration