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Wizard Jam

UE5 game jam project featuring spell-casting UI, magic systems, and multiplayer wizard combat.

TEAM DEVELOPER  ·  Aug 1, 2025

Wizard Jam

A game jam project built in Unreal Engine 5 during the Full Sail capstone course. Features a spell-casting system with custom UI for spell selection, visual effects for magic attacks, and multiplayer wizard combat. Built under game jam time constraints with rapid prototyping and iteration.

// TECH STACK

ENGINEUnreal Engine 5LANGC++SYSTEMBlueprintsGame JamUI/UX

Contributions

  • 01Developed spell-casting UI system with dynamic spell selection
  • 02Implemented visual effects for magic attacks using Niagara particles
  • 03Contributed to multiplayer networking and game state management
  • 04Rapid prototyping under game jam time constraints

Technical Highlights

  • UE5 UMG widgets for dynamic spell UI
  • Niagara particle systems for spell VFX
  • Blueprint and C++ hybrid architecture for rapid iteration