Six Impossible Things Before Breakfast

Game developer and U.S. Navy veteran building AI-driven game systems, custom engines, and automation tools. Full Sail University Graduate — Game Development.

C++Unreal Engine 5UnityPythonClean Architecture
Marcus Daley — Game Developer and U.S. Navy Veteran

Technical Expertise

Languages

C++
4y
C#
3y
Python
3y
TypeScript
1y

Engines

Unreal Engine 5
3y
Unity
2y

Tools

Visual Studio
4y
Git / GitHub
4y
CMake
2y

Concepts

Behavior Trees
2y
Clean Architecture
2y
MVVM
2y
Component Architecture
3y
Vulkan / OpenGL
2y

Frameworks

FastAPI
1y

Proficiency by Category

Let's Build Something Together

Available for freelance, contract, and remote full-time opportunities. Specializing in Unreal Engine tool programming, graphics engineering, and AI-driven game systems.